In Character Brief:
The group have made a unanimous decision to head North in search of the Wizard’s Toward and Gidba’s Prison rather than follow the Paladin of Charity. He now alone now pursues the Necromancers who brought so much death to Darkwood during recent times.
Mil, from the Carosell family of Hydra has offered to guide the group through the Northern edge of Darkwood, leading them to the place where they can fulfil their promise. A promise made to help the cats of the Hydra families come together once more to complete the Prophecy of The Nine.
As hours turn to days the group starts to notice the birdsong has quieted and in the very background cries and clashes of steal can be heard. The further North they walk the more the birds become silent and their nostrils fill with smell of sulphur and blood.
See our Events page and Seedling Larp page for more details.